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New vegas pipboy 2500
New vegas pipboy 2500










  • RAD - Radiation: Precise reading of user's radiation level using internal Geiger counter and options to administer Rad-X and RadAway as necessary.
  • CND - Condition: Status of limbs, number of stimpaks, and enables directional application of stimpaks to crippled areas or to the body as a whole.
  • Status - Displays the user's condition, radiation levels and any effects that are currently active.
  • The display color must be changed through the pause menu rather than the Pip-Boy itself. The four colors available are amber, blue, green and white. A user can set their color preference for the display.

    new vegas pipboy 2500

    Its screen doubles as a flashlight for fixing visibility issues in dark or obscured areas (enabled by holding down the Pip-Boy button). It also includes a Geiger counter and a radio. This multifunction device has been programmed by Pip-Boy developers to display the wearer's stats, area maps, inventory and item properties. The Pip-Boy 3000A is worn on the character's left forearm.

    new vegas pipboy 2500

    SInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.The player character is equipped with the Pip-Boy 3000A it is indicated that there are other models in the 3000 line, with A being one of the oldest.

    new vegas pipboy 2500

    SMainMenuMusicTrack=special\maintitle.mp3 SUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3 SEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa












    New vegas pipboy 2500